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Ethen Voice

Give intelligence a voice.

Talk with Ethen in real time, generate speech, and build voices, transcripts and voice agents — one voice platform that powers Chat, Studio and the agents you run.

Talk to EthenRead the Voice docs
  • Live in Chat Realtime conversation
  • Studio early access Speech generation
  1. YouWhat needs me today?
  2. EthenMorning. Two things need you today: the pricing brief is ready for review, and the launch call moved to three.
  3. YouRead me the first line of the brief.
EthenSpeech previewDevice voice
0:00 / 0:08

Your browser has no built-in speech engine, so this preview is silent. Ethen voices play inside Chat and Studio.

The platform

One voice platform, every kind of speech.

Conversation, speech generation, transcription, voices, agents and localization share one identity, one consent model and one record of what was said.

Studio early access

Generate natural speech

Turn text into speech for narration, voiceovers and audio for video. Speech generation runs as a Studio audio job, so it is quoted, tracked and exported like the rest of your media.

  • Text to speech as a tracked job
  • Voice chosen per project
  • Exports with your Studio media
Studio voices docs →
Audio project · Launch film narrationText to speech

Every launch starts the same way: a blank page, a deadline, and a team that needs one clear story.

Voice · Asteren-USQuote · 2 credits
Illustrative
Live in Chat

Transcribe spoken audio

Every voice conversation in Chat is saved as text in the same thread, so you can read it back, search it and follow up by typing. Transcription of uploaded recordings is built in Studio and opens when audio upload does.

  • Voice turns saved as chat text
  • Same history, search and deletion as typed turns
  • File transcription: coming with Studio upload
Voice in Chat docs →
Conversation · Monday planningVoice turns
  1. YouMove the design review to Thursday and tell Maya.voice
  2. EthenMoved to Thursday at 2. I drafted the note to Maya — want me to send it?voice
  3. YouSend it, and add the agenda.typed
Illustrative
Live in Chat

Talk with Ethen in real time

Start a voice session in Chat and talk. Ethen listens, answers out loud and keeps the conversation in your thread — no separate assistant, no separate history.

  • Speech in, speech out
  • Single-use session credential
  • Text and voice in one thread
Open Chat →

Listening…

Session · 10 min credentialSaved to thread as text
Illustrative
Coming

Build and manage AI voices

Voice identities are versioned and bound to a provider voice before use. Designing a voice from a description is built in Studio; a browsable public library is coming.

  • Versioned voice identities
  • Explicit binding state, never assumed usable
  • Consent checked at creation and at use
How voices work →
Voice identity · Asterv3
Kind
Original — designed from a description
Binding
Pending — not usable until bound
Consent
Not a real person’s voice
Illustrative
Coming

Build voice agents

Voice agents that listen, reason, use tools and keep context, with spend caps, transcripts and tool oversight. The Studio route is built; it opens when the realtime media transport is enabled.

  • Spend caps per session
  • Transcripts and tool oversight
  • Reconnect recovery
Voice agent · Front deskSession cap · $2.00
  1. CallerCan I move my booking to Friday?
  2. AgentFriday at 10 is open. I’ll hold it while I confirm.
Tool · calendar.rescheduleWaiting for approval
Illustrative
Coming

Localize speech across languages

Dubbing is designed as five tracked stages — transcribe, translate, speaker synthesis, align and mix — each one a job you can inspect. It is not available yet.

  • Transcribe → translate → synthesize → align → mix
  • Explicit source and target languages
  • Speaker map per project
Dub · en-US → fr-FR5 stages
  1. 01Transcribe
  2. 02Translate
  3. 03Speaker synthesis
  4. 04Align
  5. 05Mix
Illustrative

Voice library

Discover and keep voices.

A library of original voices to browse, compare and bind to your projects, with your own voices beside them. Voice identities are built in Studio; the public library is coming.

Coming
  • AAsterNarration
    Language
    English (US)
    Tone
    Warm, unhurried
  • MMarlowConversational
    Language
    English (UK)
    Tone
    Dry, direct
  • JJunoExplainer
    Language
    English (US)
    Tone
    Bright, clear
  • SSableDocumentary
    Language
    English (US)
    Tone
    Low, measured
  • RRenAssistant
    Language
    English (US)
    Tone
    Calm, neutral
  • OOdetteCharacter
    Language
    French (FR)
    Tone
    Playful

Demo voices — fictional names and descriptions for illustration. Not shipping voices; no real person’s voice.

Realtime

Create realtime voice experiences.

Voice in Ethen Chat is live today: speech in, speech out, and the conversation kept in your thread. This is how a session works.

Live in Chat
  1. 01

    You start it

    Voice begins only when you choose it. Your browser asks for the microphone, and anonymous voice is refused.

  2. 02

    A single-use session

    Chat issues a short-lived credential that expires after ten minutes. The long-lived provider key never leaves the server.

  3. 03

    Direct and encrypted

    Your browser connects to the realtime voice service directly, so Upcube's servers neither relay nor record the audio.

  4. 04

    Kept as text

    When the exchange ends, what you and Ethen said is saved to the conversation as text, alongside typed turns.

Realtime conversation runs on OpenAI’s realtime voice model, reached through the Vercel AI Gateway. Ethen builds the session, the thread and the safety layer around it.

Voice agents

Build voice agents that listen, reason and act — with permission.

Agents that hold a spoken conversation, keep context, use the tools you allow and stop for approval before anything sensitive. Spend caps, transcripts and tool oversight come built in. The Studio route is built; it opens when the realtime media transport is enabled.

Coming
  1. ListenStreams speech in, with turn-taking.
  2. ReasonPlans the reply with the context it keeps.
  3. Use toolsCalls tools you allow, under oversight.
  4. Ask firstSensitive actions wait for approval.

For developers

Integrate with the Voice API.

Today, audio and voice endpoints are part of the Studio Media API, in alpha: they need a signed-in Studio session and a project. A public, key-based Voice API is coming.

  • POST /api/studio/v1/audio/projectsCreate a batch audio project
  • GET /api/studio/v1/audio/projectsRead a project, its stages and transcript
  • POST /api/studio/v1/voices/cloneDesign or clone an identity (consent required)
  • GET /api/studio/v1/voices/bindingsList provider bindings

Studio Media API docs →Voice in Chat docs →

JavaScriptStudio early access
// Studio Media API (alpha) — signed-in Studio session + project scope.
const res = await fetch("https://studio.upcube.ai/api/studio/v1/audio/projects", {
  method: "POST",
  credentials: "include",
  headers: { "content-type": "application/json" },
  body: JSON.stringify({
    projectId: "<your-project-id>",
    kind: "tts",            // tts | transcribe | dub | changer
    targetLanguage: "en-US" // BCP-47
  }),
});

Across Ethen

Voice powers experiences across Ethen.

Studio is the creative workspace and Chat is the conversation. Both use Ethen Voice; neither replaces it.

Ethen Voice
  • Conversation

    Chat

    Talk with Ethen and keep the thread. Voice turns live beside typed ones.

    Live in ChatEthen Chat →
  • Creation

    Studio

    Narration, voiceovers and audio for video, made and exported as Studio media.

    Studio early accessEthen Studio →
  • Action

    Agents

    Voice agents that answer, use tools and hand off — inside the limits you set.

    Coming

Safety

Voice safety and consent.

A voice belongs to a person. Ethen Voice is built so that consent comes first, impersonation is out of bounds and you can see who processes your audio.

Voice Consent Policy →Voice Cloning Policy →

  • Consent before creation

    A cloned voice requires consent evidence and the rights to the source audio before anything is made.

  • Consent at every use

    Creating a voice never makes it usable by itself. Use stays consent-gated after creation.

  • What Ethen records, and what it does not verify

    Ethen records what you declared about consent and when. It does not verify the speaker's identity or your rights — that responsibility stays with you.

  • No impersonation

    Voices of real people without their permission, and deceptive impersonation, are not allowed.

  • Disclosure

    Synthetic speech should be disclosed where people could mistake it for a real person.

  • No background listening

    No wake word, no voiceprint, no listening outside a session you started. The provider that processes your audio is named in the policy.

Voice cloning is not currently available in Ethen. When it is, the Voice Cloning Policy is updated first.

Research

Research behind a trustworthy voice.

Ethen Research Lab has not published a Voice benchmark, and this page quotes none. The work that shapes Voice is about rights and verification.

  • Rights as Infrastructure: Building AI Datasets That Know How They May Be Used

    Consent, purpose and revocation as data the system enforces — the model for voice rights.

  • How Should We Measure the Reliability of LLM Verifiers?

    How Ethen measures whether a check can be trusted — the method behind evaluating spoken answers.

  • Ethen Research Lab

    All published research, methods and system cards.

From the Ethen Blog

Latest on Ethen Voice.

All articles →
  • ProductHow Voice Fits Into the Ethen Experience
  • EngineeringHow Ethen Chat Starts a Voice Session
  • ProductWhat We Want Ethen Voice to Feel Like
  • ProductHow We Think About Image, Video, Audio and Speech as One Creative System

Questions

What is Ethen Voice?

Ethen Voice is Upcube's platform for speech, voices, audio intelligence and conversational voice AI. It powers voice conversations in Ethen Chat and audio in Ethen Studio, and it is where voice agents, a voice library and a Voice API are being built.

What can I use today?

Realtime voice conversation in Ethen Chat is live for signed-in users, and the exchange is saved as text in your conversation. Speech generation is available in Studio's early access. Voice cloning, dubbing, voice agents, a public voice library and a public Voice API are not available yet.

Which models power Ethen Voice?

Realtime conversation in Chat runs on OpenAI's realtime voice model, reached through the Vercel AI Gateway. Studio audio jobs route to licensed third-party speech models. Ethen builds the product, routing, identity, workflow and safety layers; it does not claim to have trained those speech models.

Does Ethen record my voice?

In Chat, your browser streams audio directly to the realtime voice service only while a session you started is open. Ethen saves the text of the exchange, not an audio recording, does not listen in the background and does not create a voiceprint.

Can I clone a voice?

Not yet. When voice cloning arrives it will require consent evidence and the rights to the source audio before anything is created, and a cloned voice stays consent-gated every time it is used. The Voice Cloning Policy sets out the rules.

Is there a Voice API?

The Studio Media API, in alpha, exposes audio project endpoints for signed-in Studio projects. A public, key-based Voice API is not available yet.

Give intelligence a voice.

Start a realtime voice conversation in Ethen Chat today. Speech generation is open in Studio early access.

Talk to EthenExplore Studio
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